Selected Work

Music technology case study

FxPatchSDK / Endless DSP

C++ and DSP experimentation for Polyend Endless pedal effects, validation scripts, documentation, local build workflows, and compiled patch artifacts.

What it is

FxPatchSDK / Endless DSP is a workbench project for experimenting with custom effects for the Polyend Endless pedal. It collects C++ and DSP work, validation scripts, documentation, compiled artifacts, and the local build routines needed to keep the experiments repeatable.

Why I built it

The project is a way to make music-technology experiments inspectable instead of leaving them as scattered files on a workstation. A pedal patch is creative, but the supporting workflow still needs source control, build notes, validation, and enough structure to return to the work later.

Technical shape

The repository is centered on C++/DSP code and practical build tooling. The goal is to keep the local patch-development loop clear: edit, build, validate, document, and move artifacts toward the hardware workflow handled by tools like Endless Loader.

What I learned

For small creative-code systems, documentation and validation are part of the instrument. The more repeatable the build loop is, the easier it is to explore sounds without losing track of what changed.